A game environment created in Unreal Engine. Showcases all original assets, modeled and textured by Jonathan DeLeon. The project spanned over 10 weeks.
This video was created to showcase some of my Animation work. My key drive in animating is storytelling.
What I love about this the most is that there’s no indication as to whether the teddy bear is floating away or if its floating down. It’s caught between a moment of translation and is dependent on the viewer’s brain to make a “snap judgement.” This was never my original intention, but I find it refreshing how new discoveries can …
This is my 2017 demo reel. If you have any questions, feel free to shoot me an email through my contact page. 🙂