Both Professional and Personal demo reels provided - For password please contact me via email or LinkedIn.
Background image modeled and rendered in Unreal Engine by Jonathan DeLeon
Maya / Motion BuilderBoth hand key and motion capture animation. Extra skills include hard-surface modeling and rigging.
Unreal EngineReal time workflows, setting up blueprints and Animation methods through state machines and sequencer.
BlenderAnimation, both hand keyed and motion capture. 3D modeling, sculpting and simulation.
Shogun Motion CapturePreparing, Directing, and Acting in a Motion Capture session.
Adobe ProductsProfessional use and knowledge of Adobe Premiere, After Effects, Photoshop and Animate.
Substance PainterCreating photo-realistic PBR textures for use in a real-time.
HoudiniCreating Crowd Simulations: Crowd Agent setup, Crowd Sims, animated cycles, and State Machines.
Background image by Kira - Icons provided by respective software companies