Previs / Layout for Film and TV

Jonathan De Leon
Previs Artist / Final Layout
+9 Years of Experience with Industry Leading Studios
Python and C++ coding skills | Maya / Unreal Engine | Linux and Windows Pipelines
Let's connect!Send me a message

Professional Reel (Warner Bros):
Featured Layout / Previs Work





Camera and Layout Reel:
Featured Film / TV Work



Software Knowledge
Maya / Motion Builder
Both hand key and motion capture animation. Extra skills include hard-surface modeling and rigging.Unreal Engine
Real time workflows, setting up blueprints and Animation methods through state machines and sequencer.Houdini
Creating crowd simulations, crowd agent setup, promoting agents, animating cycles, and state machine creation.Shogun Motion Capture
Preparing, Directing, and Acting in a Motion Capture session.Python
Python programmer streamlining animation pipelines with automation scripts, reducing repetitive tasks to clicks.C++
Creating complex and efficient Game Dev and Virtual Production tools for Unreal Engine 5 with C++.Icons provided by respective software companies
Films, TV, and Games that Jonathan has worked on:
View the Credits tab to see more!